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Vehicles that wrap, collide, explode and restart

Simulations & physicsmediumbuild testPrompt in EnglishHTMLcanvassmall models

What it tests: State management: wrap-around movement, collision detection between moving objects, an explosion effect, then a clean full reset of the simulation loop.

Prompt length: 6,661 characters, roughly 1,670 tokens (estimate). Set a large context in your runner so the prompt and a long answer both fit. · Side-by-side outputs of local models (results pages linked in the repo README) ↗

Vehicle Collision & Restart Simulation **Goal:** Create a simulation demonstrating object movement, boundary wrapping, collision detection, simple visual effects, and state management for restarting the simulation loop. …

The source has no licence that allows copying, so only a short excerpt is shown here. The full prompt is one click away at the source.

How to grade it

Several vehicles move and wrap at the edges; a collision triggers an explosion at the contact point; once the explosion ends, the whole simulation resets and starts again, repeatedly, without leftover particles or doubled loops.

Scorecard tick what the model got right: 0/3

Runs in your browser; nothing is saved or sent.

0/3

Where models usually fail

The reset starts a second requestAnimationFrame loop each time, so it speeds up after every crash; collisions while wrapping across edges go unnoticed; the explosion never ends.

Running it

Made for local models via llama.cpp or KoboldCpp; the repo has a runner and side-by-side result pages.

Source

Author
David Harris (GitHub @electricazimuth)
From
LocalLLM_VisualCodeTest
Exact file or post
https://github.com/electricazimuth/LocalLLM_VisualCodeTest/blob/7e7004885221fafb8b1de360cacc2b8281cf934a/code_prompts/vehicles.md
Licence
No license file (all rights reserved)
How we use it
Excerpt only: open the full prompt at the source

Testing a local model? Check first whether it fits your hardware with Can I run this LLM?

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