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Tower defense with balancing report and map editor

Gameshardbuild testPrompt in Germansingle-file HTMLgame designGerman

What it tests: Game-design depth: four towers with distinct roles, enemy types with resistances, an economy with wave scaling, a map editor and an automatic balancing assessment after each wave.

Prompt length: 970 characters, roughly 280 tokens (estimate).

Erstelle ein vollständiges Tower-Defense-Spiel als eigenständige HTML-Datei mit HTML, CSS und JavaScript. Das Spiel soll enthalten: - Pfadbasierte Gegnerwellen - Mindestens 4 unterschiedliche Tower-Typen mit klar …

The source has no licence that allows copying, so only a short excerpt is shown here. The full prompt is one click away at the source.

How to grade it

Path-based waves; 4 or more towers with clearly different roles; fast, tanky, flying or resistant enemies; upgrades; income, costs and wave scaling; visible projectiles; win and lose states; a working (limited) map editor; a per-wave balancing message that reacts to what the player actually built; a developer note on balancing in the code.

Scorecard tick what the model got right: 0/10

Runs in your browser; nothing is saved or sent.

0/10

Where models usually fail

Towers that differ only in colour; a balancing 'report' that prints the same sentence every wave; an editor that doesn't change the enemy path.

Running it

Run it one-shot and judge the first answer. Open the result exactly as delivered (double-click for HTML). Give the model a large output budget: long specs get cut off on small context settings.

Source

Author
Arnie (GitHub @Arnie936)
From
Arnie936 / llm-prompting-tests
Exact file or post
https://github.com/Arnie936/llm-prompting-tests/blob/03445cf074852ec5535ece9d123bdff442e63ef5/README.md#6-tower-defense-mit-balancing-und-editor
Licence
No license file (all rights reserved)
How we use it
Excerpt only: open the full prompt at the source

Testing a local model? Check first whether it fits your hardware with Can I run this LLM?

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